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Thursday, March 28, 2002 Media Cynic | Forum | Advertising | Classifieds | Jobs Winners Announced at Independent Games Festival The IGF Winners Seumas McNally Grand Prize Bad Milk by DreamingMedia Innovation in Game Design Insaniquarium by Flying Bear Entertainment Innovation in Visual Arts Banja Taiyo by Team cHmAn Innovation in Audio Bad Milk by DreamingMedia Technical Excellence Ace of Angels by Flying Rock Enterprises Audience Award Kung Fu Chess by Shizmoo All winners also received development tools from Microsoft's DirectX team, the Technical Excellence winner received a Pentium 4 workstation from Intel, and the Innovation In Game Design winner received Playstation 2 Linux Development Kits. A cash prize of $1,000 was awarded to each craft and audience award recipient. "The 2002 IGF honorees exemplify the 'outside-the-box' thinking which keeps innovation at the forefront of video game development," said Alex Dunne, chairman of the IGF. "Each year the festival judging becomes more difficult as indie developers continue to create and submit games that push the envelope." The IGF was established in 1998 to encourage and reward innovation in independent games and to provide a forum for independent game developers to exhibit their work, receive recognition and meet with commercial publishers.
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